Android 앱에서 인터넷 연결 확인을 위한 브로드캐스트 수신기
나는 인터넷 연결을 확인할 수 있는 안드로이드 방송 수신기를 개발하고 있어.
문제는 내 방송 수신기가 두 번이나 불려간다는 것이다.나는 네트워크가 가능할 때만 호출받기를 원한다.만약 그것이 가능하지 않다면, 나는 통지하고 싶지 않다.
이게 방송수신기 입니다.
public class NetworkChangeReceiver extends BroadcastReceiver {
@Override
public void onReceive(final Context context, final Intent intent) {
final ConnectivityManager connMgr = (ConnectivityManager) context
.getSystemService(Context.CONNECTIVITY_SERVICE);
final android.net.NetworkInfo wifi = connMgr
.getNetworkInfo(ConnectivityManager.TYPE_WIFI);
final android.net.NetworkInfo mobile = connMgr
.getNetworkInfo(ConnectivityManager.TYPE_MOBILE);
if (wifi.isAvailable() || mobile.isAvailable()) {
// Do something
Log.d("Network Available ", "Flag No 1");
}
}
}
manifest.xml 입니다.
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.example.broadcastreceiverforinternetconnection"
android:versionCode="1"
android:versionName="1.0" >
<uses-sdk
android:minSdkVersion="8"
android:targetSdkVersion="17" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE"/>
<application
android:allowBackup="true"
android:icon="@drawable/ic_launcher"
android:label="@string/app_name"
android:theme="@style/AppTheme" >
<receiver android:name=".NetworkChangeReceiver" >
<intent-filter>
<action android:name="android.net.conn.CONNECTIVITY_CHANGE" />
<action android:name="android.net.wifi.WIFI_STATE_CHANGED" />
</intent-filter>
</receiver>
</application>
</manifest>
첫 번째 질문에 답하십시오.당신의 방송 수신기가 두 번이나 호출되는 이유는
두 개를 추가하셨습니다.<intent-filter>
:네트워크크크::::::::::
<action android:name="android.net.conn.CONNECTIVITY_CHANGE" />
WiFi 상태 변경:
<action android:name="android.net.wifi.WIFI_STATE_CHANGED" />
다음 항목만 사용하십시오.
<action android:name="android.net.conn.CONNECTIVITY_CHANGE" />
.
그것은 두 가지 행동 대신 한 가지 행동에만 반응할 것이다.자세한 내용은 여기를 참조하십시오.
두 번째 질문에 답하십시오(인터넷 연결이 가능한 경우 수신자가 한 번만 전화를 걸도록 하려는 경우):
당신의 코드는 완벽하다. 당신은 인터넷이 가능할 때만 통지한다.
갱신하다
모바일이 인터넷에 연결되어 있는지 아닌지만 확인하고 싶으면 이 방법을 사용하여 연결을 확인할 수 있다.
public boolean isOnline(Context context) {
ConnectivityManager cm = (ConnectivityManager) context.getSystemService(Context.CONNECTIVITY_SERVICE);
NetworkInfo netInfo = cm.getActiveNetworkInfo();
//should check null because in airplane mode it will be null
return (netInfo != null && netInfo.isConnected());
}
public class NetworkChangeReceiver extends BroadcastReceiver {
@Override
public void onReceive(final Context context, final Intent intent) {
if (checkInternet(context)) {
Toast.makeText(context, "Network Available Do operations", Toast.LENGTH_LONG).show();
}
}
boolean checkInternet(Context context) {
ServiceManager serviceManager = new ServiceManager(context);
return serviceManager.isNetworkAvailable()
}
}
ServiceManager.java
public class ServiceManager {
Context context;
public ServiceManager(Context base) {
context = base;
}
public boolean isNetworkAvailable() {
ConnectivityManager cm = (ConnectivityManager) context.getSystemService(Context.CONNECTIVITY_SERVICE);
NetworkInfo networkInfo = cm.getActiveNetworkInfo();
return networkInfo != null && networkInfo.isConnected();
}
}
권한:
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.INTERNET" />
브로드캐스트 수신기를 사용할 때마다 인터넷 상태 확인:
Google Drive에서 사용할 수 있는 전체 소스 코드.
AndroidManifest.xml
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE"/>
<uses-permission android:name="android.permission.INTERNET"/>
<receiver android:name=".receivers.NetworkChangeReceiver">
<intent-filter>
<action android:name="android.net.conn.CONNECTIVITY_CHANGE" />
</intent-filter>
</receiver>
브로드캐스트리시버
package com.keshav.networkchangereceiverexample.receivers;
import android.content.BroadcastReceiver;
import android.content.Context;
import android.content.Intent;
import android.net.ConnectivityManager;
import android.net.NetworkInfo;
import android.util.Log;
import static com.keshav.networkchangereceiverexample.MainActivity.dialog;
public class NetworkChangeReceiver extends BroadcastReceiver
{
@Override
public void onReceive(Context context, Intent intent)
{
try
{
if (isOnline(context)) {
dialog(true);
Log.e("keshav", "Online Connect Intenet ");
} else {
dialog(false);
Log.e("keshav", "Conectivity Failure !!! ");
}
} catch (NullPointerException e) {
e.printStackTrace();
}
}
private boolean isOnline(Context context) {
try {
ConnectivityManager cm = (ConnectivityManager) context.getSystemService(Context.CONNECTIVITY_SERVICE);
NetworkInfo netInfo = cm.getActiveNetworkInfo();
//should check null because in airplane mode it will be null
return (netInfo != null && netInfo.isConnected());
} catch (NullPointerException e) {
e.printStackTrace();
return false;
}
}
}
MainActivity.java
package com.keshav.networkchangereceiverexample;
import android.content.BroadcastReceiver;
import android.content.Intent;
import android.content.IntentFilter;
import android.graphics.Color;
import android.net.ConnectivityManager;
import android.os.Build;
import android.os.Handler;
import android.os.Looper;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.util.Log;
import android.view.View;
import android.view.animation.Animation;
import android.view.animation.AnimationUtils;
import android.widget.TextView;
import com.keshav.networkchangereceiverexample.receivers.NetworkChangeReceiver;
public class MainActivity extends AppCompatActivity {
private BroadcastReceiver mNetworkReceiver;
static TextView tv_check_connection;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
tv_check_connection=(TextView) findViewById(R.id.tv_check_connection);
mNetworkReceiver = new NetworkChangeReceiver();
registerNetworkBroadcastForNougat();
}
public static void dialog(boolean value){
if(value){
tv_check_connection.setText("We are back !!!");
tv_check_connection.setBackgroundColor(Color.GREEN);
tv_check_connection.setTextColor(Color.WHITE);
Handler handler = new Handler();
Runnable delayrunnable = new Runnable() {
@Override
public void run() {
tv_check_connection.setVisibility(View.GONE);
}
};
handler.postDelayed(delayrunnable, 3000);
}else {
tv_check_connection.setVisibility(View.VISIBLE);
tv_check_connection.setText("Could not Connect to internet");
tv_check_connection.setBackgroundColor(Color.RED);
tv_check_connection.setTextColor(Color.WHITE);
}
}
private void registerNetworkBroadcastForNougat() {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.N) {
registerReceiver(mNetworkReceiver, new IntentFilter(ConnectivityManager.CONNECTIVITY_ACTION));
}
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
registerReceiver(mNetworkReceiver, new IntentFilter(ConnectivityManager.CONNECTIVITY_ACTION));
}
}
protected void unregisterNetworkChanges() {
try {
unregisterReceiver(mNetworkReceiver);
} catch (IllegalArgumentException e) {
e.printStackTrace();
}
}
@Override
public void onDestroy() {
super.onDestroy();
unregisterNetworkChanges();
}
}
activity_main.xml
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context="com.keshav.networkchangereceiverexample.MainActivity">
<TextView
android:id="@+id/tv_check_connection"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:text="Connection establised !"
android:padding="25dp"
app:layout_constraintBottom_toBottomOf="parent"
android:gravity="center"
app:layout_constraintLeft_toLeftOf="parent"
app:layout_constraintRight_toRightOf="parent"
app:layout_constraintTop_toTopOf="parent" />
</LinearLayout>
다음 방법을 사용하여 네트워크 상태를 확인하십시오.
private void checkInternetConnection() {
if (br == null) {
br = new BroadcastReceiver() {
@Override
public void onReceive(Context context, Intent intent) {
Bundle extras = intent.getExtras();
NetworkInfo info = (NetworkInfo) extras
.getParcelable("networkInfo");
State state = info.getState();
Log.d("TEST Internet", info.toString() + " "
+ state.toString());
if (state == State.CONNECTED) {
Toast.makeText(getApplicationContext(), "Internet connection is on", Toast.LENGTH_LONG).show();
} else {
Toast.makeText(getApplicationContext(), "Internet connection is Off", Toast.LENGTH_LONG).show();
}
}
};
final IntentFilter intentFilter = new IntentFilter();
intentFilter.addAction(ConnectivityManager.CONNECTIVITY_ACTION);
registerReceiver((BroadcastReceiver) br, intentFilter);
}
}
데스트로이에서 서비스 등록을 취소하는 걸 잊지 마
건배!
경고:Declaring a broadcastreceiver for android.net.conn.CONNECTIVITY_CHANGE is deprecated for apps targeting N and higher. In general, apps should not rely on this broadcast and instead use JobScheduler or GCMNetworkManager.
로서CONNECTIVITY_CHANGE
우리는 같은 일을 하는 다른 방법을 사용해야 한다.
다음에 나오는NetworkConnectionLiveData
지금까지 모든 OS 버전을 처리하며 대상 SDK가 다음보다 작은 경우에도Build.VERSION_CODES.LOLLIPOP
그러면 오직 우리만이 사용할 수 있다.broadcastReceiver
이 클래스에서 사용하는 가장 좋은 부품LiveData
수신기 사용을 등록할 필요가 없음LiveData
그리고 그것은 모든 것들을 다룰 것이다.
class NetworkConnectionLiveData(val context: Context) : LiveData<Boolean>() {
private var connectivityManager: ConnectivityManager = context.getSystemService(CONNECTIVITY_SERVICE) as ConnectivityManager
private lateinit var connectivityManagerCallback: ConnectivityManager.NetworkCallback
override fun onActive() {
super.onActive()
updateConnection()
when {
Build.VERSION.SDK_INT >= Build.VERSION_CODES.N -> connectivityManager.registerDefaultNetworkCallback(getConnectivityManagerCallback())
Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP -> lollipopNetworkAvailableRequest()
else -> {
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.LOLLIPOP) {
context.registerReceiver(networkReceiver, IntentFilter("android.net.conn.CONNECTIVITY_CHANGE"))
}
}
}
}
override fun onInactive() {
super.onInactive()
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
connectivityManager.unregisterNetworkCallback(connectivityManagerCallback)
} else {
context.unregisterReceiver(networkReceiver)
}
}
@TargetApi(Build.VERSION_CODES.LOLLIPOP)
private fun lollipopNetworkAvailableRequest() {
val builder = NetworkRequest.Builder()
.addTransportType(android.net.NetworkCapabilities.TRANSPORT_CELLULAR)
.addTransportType(android.net.NetworkCapabilities.TRANSPORT_WIFI)
connectivityManager.registerNetworkCallback(builder.build(), getConnectivityManagerCallback())
}
private fun getConnectivityManagerCallback(): ConnectivityManager.NetworkCallback {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
connectivityManagerCallback = object : ConnectivityManager.NetworkCallback() {
override fun onAvailable(network: Network?) {
postValue(true)
}
override fun onLost(network: Network?) {
postValue(false)
}
}
return connectivityManagerCallback
} else {
throw IllegalAccessError("Should not happened")
}
}
private val networkReceiver = object : BroadcastReceiver() {
override fun onReceive(context: Context, intent: Intent) {
updateConnection()
}
}
private fun updateConnection() {
val activeNetwork: NetworkInfo? = connectivityManager.activeNetworkInfo
postValue(activeNetwork?.isConnected == true)
}
}
모든 클래스에 LiveData 사용:
NetworkConnectionLiveData(context ?: return)
.observe(viewLifecycleOwner, Observer { isConnected ->
if (!isConnected) {
// Internet Not Available
return@Observer
}
// Internet Available
})
동적으로 방송을 등록하려는 다른 사람을 위해:
BroadcastReceiver mWifiReceiver = new BroadcastReceiver() {
@Override
public void onReceive(Context context, Intent intent) {
if (checkWifiConnect()) {
Log.d(TAG, "wifi has connected");
// TODO
}
}
};
private void registerWifiReceiver() {
IntentFilter filter = new IntentFilter();
filter.addAction(WifiManager.NETWORK_STATE_CHANGED_ACTION);
filter.addAction(WifiManager.WIFI_STATE_CHANGED_ACTION);
filter.addAction(ConnectivityManager.CONNECTIVITY_ACTION);
mContext.registerReceiver(mWifiReceiver, filter);
}
private void unregisterWifiReceiver() {
mContext.unregisterReceiver(mWifiReceiver);
}
private boolean checkWifiConnect() {
ConnectivityManager manager = (ConnectivityManager) mContext.getSystemService(Context.CONNECTIVITY_SERVICE);
NetworkInfo networkInfo = manager.getActiveNetworkInfo();
if (networkInfo != null
&& networkInfo.getType() == ConnectivityManager.TYPE_WIFI
&& networkInfo.isConnected()) {
return true;
}
return false;
}
public static boolean isNetworkAvailable(Context context) {
boolean isMobile = false, isWifi = false;
NetworkInfo[] infoAvailableNetworks = getConnectivityManagerInstance(
context).getAllNetworkInfo();
if (infoAvailableNetworks != null) {
for (NetworkInfo network : infoAvailableNetworks) {
if (network.getType() == ConnectivityManager.TYPE_WIFI) {
if (network.isConnected() && network.isAvailable())
isWifi = true;
}
if (network.getType() == ConnectivityManager.TYPE_MOBILE) {
if (network.isConnected() && network.isAvailable())
isMobile = true;
}
}
}
return isMobile || isWifi;
}
/* You can write such method somewhere in utility class and call it NetworkChangeReceiver like below */
public class NetworkChangedReceiver extends BroadcastReceiver
{
@Override
public void onReceive(Context context, Intent intent) {
if (isNetworkAvailable(context))
{
Toast.makeText(context, "Network Available Do operations",Toast.LENGTH_LONG).show();
}
}
}
위의 브로드캐스트 수신기는 네트워크 상태가 연결되고 연결이 끊기지 않는 상태로 변경될 때만 호출된다.
안드로이드 7.0(API 레벨 24) 이상을 대상으로 하는 앱은 방송 수신기를 매니페스트에 신고하면 이 방송을 수신하지 않는다.앱이 BroadcastReceiver를 Context.registerReceiver()에 등록하고 해당 컨텍스트가 여전히 유효하면 브로드캐스트를 수신한다.
활동, 단편 또는 문맥을 위해 편안한 방법이 있다.또한 활동/애로(Destroy에서)를 위해 다음과 같이 할 경우 자동 등록 취소된다.
abstract class ConnectionBroadcastReceiver : BroadcastReceiver() {
companion object {
@JvmStatic
fun registerWithoutAutoUnregister(context: Context, connectionBroadcastReceiver: ConnectionBroadcastReceiver) {
context.registerReceiver(connectionBroadcastReceiver, IntentFilter(ConnectivityManager.CONNECTIVITY_ACTION))
}
@JvmStatic
fun registerToFragmentAndAutoUnregister(context: Context, fragment: Fragment, connectionBroadcastReceiver: ConnectionBroadcastReceiver) {
val applicationContext = context.applicationContext
registerWithoutAutoUnregister(applicationContext, connectionBroadcastReceiver)
fragment.lifecycle.addObserver(object : LifecycleObserver {
@OnLifecycleEvent(Lifecycle.Event.ON_DESTROY)
fun onDestroy() {
applicationContext.unregisterReceiver(connectionBroadcastReceiver)
}
})
}
@JvmStatic
fun registerToActivityAndAutoUnregister(activity: AppCompatActivity, connectionBroadcastReceiver: ConnectionBroadcastReceiver) {
registerWithoutAutoUnregister(activity, connectionBroadcastReceiver)
activity.lifecycle.addObserver(object : LifecycleObserver {
@OnLifecycleEvent(Lifecycle.Event.ON_DESTROY)
fun onDestroy() {
activity.unregisterReceiver(connectionBroadcastReceiver)
}
})
}
@JvmStatic
fun hasInternetConnection(context: Context): Boolean {
val info = (context.getSystemService(Context.CONNECTIVITY_SERVICE) as ConnectivityManager).activeNetworkInfo
return !(info == null || !info.isConnectedOrConnecting)
}
}
override fun onReceive(context: Context, intent: Intent) {
val hasConnection = !intent.getBooleanExtra(ConnectivityManager.EXTRA_NO_CONNECTIVITY, false)
// Log.d("AppLog", "conenctivity changed. hasConnection? $hasConnection")
onConnectionChanged(hasConnection)
}
abstract fun onConnectionChanged(hasConnection: Boolean)
}
조각으로 된 사용:
ConnectionBroadcastReceiver.registerToFragmentAndAutoUnregister(activity!!, this, object : ConnectionBroadcastReceiver() {
override fun onConnectionChanged(hasConnection: Boolean) {
// Log.d("AppLog", "onConnectionChanged:" + hasConnection)
}
})
나는 이 실이 오래되어 충분히 대답할 수 있다는 것을 알지만, 나는 다음과 같은 것들이 몇몇 사람들에게 도움이 될 수 있다고 느낀다.
문제의 본문에 있는 코드는 여기 아무도 다루지 않은 버그를 포함하고 있다.@Nikhil은 wifi/mobile이 가능한지, 연결되어 있는지 없는지를 확인하고 있다.
해결책은 다음과 같다.
@Override
public void onReceive(final Context context, final Intent intent) {
final ConnectivityManager connMgr = (ConnectivityManager) context
.getSystemService(Context.CONNECTIVITY_SERVICE);
final android.net.NetworkInfo wifi = connMgr
.getNetworkInfo(ConnectivityManager.TYPE_WIFI);
final android.net.NetworkInfo mobile = connMgr
.getNetworkInfo(ConnectivityManager.TYPE_MOBILE);
if (wifi.isConnected() || mobile.isConnected()) {
// do stuff
}
}
표시:
<receiver android:name=".your.namepackage.here.ConnectivityReceiver">
<intent-filter>
<action android:name="android.net.conn.CONNECTIVITY_CHANGE"/>
</intent-filter>
</receiver>
수신기용 클래스:
public class ConnectivityReceiver extends BroadcastReceiver{
@Override
public void onReceive(Context context, Intent intent) {
final String action = intent.getAction();
switch (action) {
case ConnectivityManager.CONNECTIVITY_ACTION:
DebugUtils.logDebug("BROADCAST", "network change");
if(NetworkUtils.isConnect()){
//do action here
}
break;
}
}
}
및 클래스는 다음과 같은 예제를 사용한다.
public class NetworkUtils {
public static boolean isConnect() {
ConnectivityManager connectivityManager = (ConnectivityManager) Application.getInstance().getSystemService(Context.CONNECTIVITY_SERVICE);
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
Network[] netArray = connectivityManager.getAllNetworks();
NetworkInfo netInfo;
for (Network net : netArray) {
netInfo = connectivityManager.getNetworkInfo(net);
if ((netInfo.getTypeName().equalsIgnoreCase("WIFI") || netInfo.getTypeName().equalsIgnoreCase("MOBILE")) && netInfo.isConnected() && netInfo.isAvailable()) {
//if (netInfo.getState().equals(NetworkInfo.State.CONNECTED)) {
Log.d("Network", "NETWORKNAME: " + netInfo.getTypeName());
return true;
}
}
} else {
if (connectivityManager != null) {
@SuppressWarnings("deprecation")
NetworkInfo[] netInfoArray = connectivityManager.getAllNetworkInfo();
if (netInfoArray != null) {
for (NetworkInfo netInfo : netInfoArray) {
if ((netInfo.getTypeName().equalsIgnoreCase("WIFI") || netInfo.getTypeName().equalsIgnoreCase("MOBILE")) && netInfo.isConnected() && netInfo.isAvailable()) {
//if (netInfo.getState() == NetworkInfo.State.CONNECTED) {
Log.d("Network", "NETWORKNAME: " + netInfo.getTypeName());
return true;
}
}
}
}
}
return false;
}
}
이걸로 해 봐.
public class ConnectionBroadcastReceiver extends BroadcastReceiver {
@Override
public void onReceive(Context context, Intent intent) {
if (<Check internet connection available >) {
Toast.makeText(context, "connect to the internet", Toast.LENGTH_LONG).show();
/*upload background upload service*/
Intent serviceIntent = new Intent(context,<your service class>);
context.startService(serviceIntent);
}else{
Toast.makeText(context, "Connection failed", Toast.LENGTH_LONG).show();
}
}
}
인터넷 연결이 트리거되는 즉시 이(BroadcastReciever)가 로드됨
public class AsyncCheckInternet extends AsyncTask<String, Void, Boolean> {
public static final int TIME_OUT = 10 * 1000;
private OnCallBack listener;
public interface OnCallBack {
public void onBack(Boolean value);
}
public AsyncCheckInternet(OnCallBack listener) {
this.listener = listener;
}
@Override
protected void onPreExecute() {
}
@Override
protected Boolean doInBackground(String... params) {
ConnectivityManager connectivityManager = (ConnectivityManager) General.context
.getSystemService(Context.CONNECTIVITY_SERVICE);
NetworkInfo networkInfo = connectivityManager.getActiveNetworkInfo();
if ((networkInfo != null && networkInfo.isConnected())
&& ((networkInfo.getType() == ConnectivityManager.TYPE_WIFI) || (networkInfo
.getType() == ConnectivityManager.TYPE_MOBILE))) {
HttpURLConnection urlc;
try {
urlc = (HttpURLConnection) (new URL("http://www.google.com")
.openConnection());
urlc.setConnectTimeout(TIME_OUT);
urlc.connect();
if (urlc.getResponseCode() == HttpURLConnection.HTTP_OK) {
return true;
} else {
return false;
}
} catch (MalformedURLException e) {
e.printStackTrace();
return false;
} catch (IOException e) {
e.printStackTrace();
return false;
}
} else {
return false;
}
}
@Override
protected void onPostExecute(Boolean result) {
if (listener != null) {
listener.onBack(result);
}
}
}
네트워크 연결 변경을 수신할 수 있는 브로드캐스트 수신기를 추가하십시오.그런 다음 장치가 인터넷에 연결되어 있는지 또는 ConnectivityManager를 사용하지 않는지 확인하십시오.자세한 내용은 이 게시물 또는 비디오를 참조하십시오.다음은 코드:
public class NetworkStateChangeReceiver extends BroadcastReceiver {
public static final String NETWORK_AVAILABLE_ACTION = "com.ajit.singh.NetworkAvailable";
public static final String IS_NETWORK_AVAILABLE = "isNetworkAvailable";
@Override
public void onReceive(Context context, Intent intent) {
Intent networkStateIntent = new Intent(NETWORK_AVAILABLE_ACTION);
networkStateIntent.putExtra(IS_NETWORK_AVAILABLE, isConnectedToInternet(context));
LocalBroadcastManager.getInstance(context).sendBroadcast(networkStateIntent);
}
private boolean isConnectedToInternet(Context context) {
try {
if (context != null) {
ConnectivityManager connectivityManager = (ConnectivityManager) context.getSystemService(CONNECTIVITY_SERVICE);
NetworkInfo networkInfo = connectivityManager.getActiveNetworkInfo();
return networkInfo != null && networkInfo.isConnected();
}
return false;
} catch (Exception e) {
Log.e(NetworkStateChangeReceiver.class.getName(), e.getMessage());
return false;
}
}
}
내가 이 수신기를 쓴 이유는 화면에 알림을 보여주기 위해서야, 그래서 당신은 네트워크 상태를 가진 로컬 방송을 보게 되는 거야.여기에 알림을 표시하는 코드가 있다.
public class MainActivity extends AppCompatActivity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
IntentFilter intentFilter = new IntentFilter(NetworkStateChangeReceiver.NETWORK_AVAILABLE_ACTION);
LocalBroadcastManager.getInstance(this).registerReceiver(new BroadcastReceiver() {
@Override
public void onReceive(Context context, Intent intent) {
boolean isNetworkAvailable = intent.getBooleanExtra(IS_NETWORK_AVAILABLE, false);
String networkStatus = isNetworkAvailable ? "connected" : "disconnected";
Snackbar.make(findViewById(R.id.activity_main), "Network Status: " + networkStatus, Snackbar.LENGTH_LONG).show();
}
}, intentFilter);
}
}
활동은 네트워크 수신자가 방송하는 취지를 청취하고, 화면에 알림을 표시한다.
여기에 답변 완료
메니페스트 파일
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.CHANGE_NETWORK_STATE" />
<uses-permission android:name="android.permission.INTERNET" />
<receiver android:name=".NetworkStateReceiver">
<intent-filter>
<action android:name="android.net.conn.CONNECTIVITY_CHANGE" />
</intent-filter>
</receiver>
BroadecardReceiver 클래스
public class NetworkStateReceiver extends BroadcastReceiver {
public void onReceive(Context context, Intent intent) {
Log.d("app","Network connectivity change");
if(intent.getExtras()!=null) {
NetworkInfo ni=(NetworkInfo) intent.getExtras().get(ConnectivityManager.EXTRA_NETWORK_INFO);
if(ni!=null && ni.getState()==NetworkInfo.State.CONNECTED) {
Log.i("app","Network "+ni.getTypeName()+" connected");
} else if(intent.getBooleanExtra(ConnectivityManager.EXTRA_NO_CONNECTIVITY,Boolean.FALSE)) {
Log.d("app","There's no network connectivity");
}
}
}
수신기를 등록하는 중MainActivity
@Override
protected void onResume() {
super.onResume();
IntentFilter intentFilter = new IntentFilter(ConnectivityManager.CONNECTIVITY_ACTION);
registerReceiver(networkReceiver, intentFilter);
}
@Override
protected void onPause() {
super.onPause();
if (networkReceiver != null)
unregisterReceiver(networkReceiver);
}
즐기세요!
인터넷 연결 변경을 확인하는 브로드캐스트 수신기 코드:
public class BroadCastDetecter extends BroadcastReceiver {
public static boolean internet_status = false;
public static void checkInternetConenction(Context context) {
internet_status = false;
ConnectivityManager check = (ConnectivityManager) context.getSystemService(Context.CONNECTIVITY_SERVICE);
if (check != null) {
NetworkInfo[] info = check.getAllNetworkInfo();
if (info != null)
for (int i = 0; i < info.length; i++)
{
if (info[i].getState() == NetworkInfo.State.CONNECTED) {
internet_status = true;
}
}
if(internet_status)
{
//do what you want to if internet connection is available
}
}
}
@Override
public void onReceive(Context context, Intent intent)
{
try {
checkInternetConenction(context);
}catch(Exception e){
}
}
}
매니페스트 파일에 추가:
<receiver android:name=".BroadCastDetecter">
<intent-filter>
<action android:name="android.net.conn.CONNECTIVITY_CHANGE" />
</intent-filter>
</receiver>
이는 네트워크 인터페이스가 사용 가능한지 여부만 확인하며, 예를 들어, 낮은 신호나 서버 다운타임이 발생할 수 있는 특정 네트워크 서비스를 보장하지는 않는다.
private boolean isNetworkInterfaceAvailable(Context context) {
ConnectivityManager cm = (ConnectivityManager) context.getSystemService(Context.CONNECTIVITY_SERVICE);
NetworkInfo activeNetwork = cm.getActiveNetworkInfo();
return activeNetwork != null && activeNetwork.isConnectedOrConnecting();
}
연결이 서버 또는 URL에서 데이터를 수집할 수 있는지 확인하기 위해 실제 연결을 원하는 경우:
private boolean isAbleToConnect(String url, int timeout) {
try {
URL myUrl = new URL(url);
URLConnection connection = myUrl.openConnection();
connection.setConnectTimeout(timeout);
connection.connect();
return true;
} catch (Exception e) {
Log.i("exception", "" + e.getMessage());
return false;
}
}
이 기능은 백그라운드 스레드로 포장해야 한다.
final String action = intent.getAction();
if (intent.getAction().equals(ConnectivityManager.CONNECTIVITY_ACTION)) {
checkConnectivity(context);
}
}
private void checkConnectivity(final Context context) {
if (!isNetworkInterfaceAvailable(context)) {
Toast.makeText(context, "You are OFFLINE!", Toast.LENGTH_SHORT).show();
return;
}
final Handler handler = new Handler();
new Thread(new Runnable() {
@Override
public void run() {
final boolean isConnected = isAbleToConnect("http://www.google.com", 1000);
handler.post(new Runnable() {
@Override
public void run() {
if (isConnected)
Toast.makeText(context, "You are ONLINE!", Toast.LENGTH_SHORT).show();
else
Toast.makeText(context, "You are OFFLINE!", Toast.LENGTH_SHORT).show();
}
});
}
}).start();
}
필요한 권한 추가:
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.INTERNET"/>
매니페스트 파일의 응용 프로그램 아래에 이 행 추가:
android:usesCleartextTraffic="true"
매니페스트 파일에 수신기 추가:
<receiver android:name=".ConnectivityChangeReceiver" >
<intent-filter>
<action android:name="android.net.conn.CONNECTIVITY_CHANGE" />
</intent-filter>
</receiver>
활동: BR 등록/등록 취소:
@Override
protected void onStart() {
super.onStart();
IntentFilter filter = new IntentFilter("android.net.conn.CONNECTIVITY_CHANGE");
registerReceiver(connectivityChangeReceiver, filter);
}
@Override
protected void onDestroy() {
super.onDestroy();
unregisterReceiver(connectivityChangeReceiver);
}
이것은 전체 방송 수업.
import android.content.BroadcastReceiver;
import android.content.Context;
import android.content.Intent;
import android.net.ConnectivityManager;
import android.net.NetworkInfo;
import android.os.Handler;
import android.util.Log;
import android.widget.Toast;
import java.net.URL;
import java.net.URLConnection;
public class ConnectivityChangeReceiver extends BroadcastReceiver {
@Override
public void onReceive(final Context context, final Intent intent) {
final String action = intent.getAction();
if (intent.getAction().equals(ConnectivityManager.CONNECTIVITY_ACTION)) {
checkConnectivity(context);
}
}
private void checkConnectivity(final Context context) {
if (!isNetworkInterfaceAvailable(context)) {
Toast.makeText(context, "You are OFFLINE!", Toast.LENGTH_SHORT).show();
return;
}
final Handler handler = new Handler();
new Thread(new Runnable() {
@Override
public void run() {
final boolean isConnected = isAbleToConnect("http://www.google.com", 1000);
handler.post(new Runnable() {
@Override
public void run() {
if (isConnected)
Toast.makeText(context, "You are ONLINE!", Toast.LENGTH_SHORT).show();
else
Toast.makeText(context, "You are OFFLINE!", Toast.LENGTH_SHORT).show();
}
});
}
}).start();
}
//This only checks if the network interface is available, doesn't guarantee a particular network service is available, for example, there could be low signal or server downtime
private boolean isNetworkInterfaceAvailable(Context context) {
ConnectivityManager cm = (ConnectivityManager) context.getSystemService(Context.CONNECTIVITY_SERVICE);
NetworkInfo activeNetwork = cm.getActiveNetworkInfo();
return activeNetwork != null && activeNetwork.isConnectedOrConnecting();
}
//This makes a real connection to an url and checks if you can connect to this url, this needs to be wrapped in a background thread
private boolean isAbleToConnect(String url, int timeout) {
try {
URL myUrl = new URL(url);
URLConnection connection = myUrl.openConnection();
connection.setConnectTimeout(timeout);
connection.connect();
return true;
} catch (Exception e) {
Log.i("exception", "" + e.getMessage());
return false;
}
}
}
1)매니 페스트에서:-전화 코드 아래처럼 수신기이다.
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
package="com.safal.checkinternet">
<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<application
android:allowBackup="true"
android:icon="@mipmap/ic_launcher"
android:label="@string/app_name"
android:roundIcon="@mipmap/ic_launcher_round"
android:supportsRtl="true"
android:theme="@style/AppTheme"
tools:ignore="AllowBackup,GoogleAppIndexingWarning">
<receiver android:name=".NetworkChangeReceiver" >
<intent-filter>
<action android:name="android.net.conn.CONNECTIVITY_CHANGE" />
</intent-filter>
</receiver>
<activity android:name=".MainActivity">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
</application>
</manifest>
2):-이 클래스에 있는 Network체크의 코드를 더하면 한 브로드 캐스트 수신기 클래스를 마련한다.
package com.safal.checkinternet;
import android.content.BroadcastReceiver;
import android.content.Context;
import android.content.Intent;
import android.net.ConnectivityManager;
import android.net.NetworkInfo;
import android.util.Log;
import android.widget.Toast;
public class NetworkChangeReceiver extends BroadcastReceiver {
@Override
public void onReceive(final Context context, final Intent intent) {
if (isOnline(context)){
Toast.makeText(context, "Available", Toast.LENGTH_SHORT).show();
}else {
Toast.makeText(context, "Not Available", Toast.LENGTH_SHORT).show();
}
}
public boolean isOnline(Context context) {
ConnectivityManager cm = (ConnectivityManager) context.getSystemService(Context.CONNECTIVITY_SERVICE);
assert cm != null;
NetworkInfo netInfo = cm.getActiveNetworkInfo();
return (netInfo != null && netInfo.isConnected());
}
}
3)브로드 캐스트 수신기에 활동 전화 안에서:-.
package com.safal.checkinternet;
import androidx.appcompat.app.AppCompatActivity;
import android.content.Intent;
import android.content.IntentFilter;
import android.os.Bundle;
public class MainActivity extends AppCompatActivity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
//Call Broad cast Receiver
IntentFilter filter = new IntentFilter();
filter.addAction("android.net.conn.CONNECTIVITY_CHANGE");
registerReceiver(new NetworkChangeReceiver(), filter);
}
}
그것은https://github.com/JobGetabu/DroidNet.을 사용하기 쉽습니다
@Override
public void onInternetConnectivityChanged(boolean isConnected) {
if (isConnected) {
//do Stuff with internet
netIsOn();
} else {
//no internet
netIsOff();
}
}
private void netIsOn(){...}
private void netIsOff(){...}
사용 권한을 추가한다.
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.INTERNET" />
연결을 확인할 보유자를 만듭니다.
public class NetworkChangeReceiver extends BroadcastReceiver {
@Override
public void onReceive(final Context context, final Intent intent) {
if(checkInternet(context))
{
Toast.makeText(context, "Network Available Do operations",Toast.LENGTH_LONG).show();
}
}
boolean checkInternet(Context context) {
ServiceManager serviceManager = new ServiceManager(context);
if (serviceManager.isNetworkAvailable()) {
return true;
} else {
return false;
}
}
}
ServiceManager.java
public class ServiceManager {
Context context;
public ServiceManager(Context base) {
context = base;
}
public boolean isNetworkAvailable() {
ConnectivityManager cm = (ConnectivityManager) context.getSystemService(Context.CONNECTIVITY_SERVICE);
NetworkInfo networkInfo = cm.getActiveNetworkInfo();
return networkInfo != null && networkInfo.isConnected();
}
}
우선 우리는 네트워크 상태의 연결을 확인할 수 있는 클래스를 만들 것이다.그래서 수업을 만들어 내: 수 있습니다.
public class AppStatus {
private static AppStatus instance = new AppStatus();
static Context context;
ConnectivityManager connectivityManager;
NetworkInfo wifiInfo, mobileInfo;
boolean connected = false;
public static AppStatus getInstance(Context ctx) {
context = ctx.getApplicationContext();
return instance;
}
public boolean isOnline() {
try {
connectivityManager = (ConnectivityManager) context
.getSystemService(Context.CONNECTIVITY_SERVICE);
NetworkInfo networkInfo = connectivityManager.getActiveNetworkInfo();
connected = networkInfo != null && networkInfo.isAvailable() &&
networkInfo.isConnected();
return connected;
} catch (Exception e) {
System.out.println("CheckConnectivity Exception: " + e.getMessage());
Log.v("connectivity", e.toString());
}
return connected;
}
}
현재: 새로운 Broadcast 수신기 클래스다.
public class ConnectivityReceiver extends BroadcastReceiver {
@Override
public void onReceive(Context context, Intent intent) {
if (AppStatus.getInstance(context).isOnline()) {
Intent intent1=new Intent(context,DisplayAct.class);
intent1.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK);
context.startActivity(intent1);
} else {
Toast.makeText(context, "Please !! Make your network ON", Toast.LENGTH_SHORT).show();
}
}
}
그리고 현재:명단에 당신의 방송 수신기 등록해 주세요
<receiver android:name=".ConnectivityReceiver">
<intent-filter>
<action android:name="android.net.conn.CONNECTIVITY_CHANGE"/>
</intent-filter>
</receiver>
참조URL:https://stackoverflow.com/questions/15698790/broadcast-receiver-for-checking-internet-connection-in-android-app
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